Additional Project – Maze Game Research

Posted: August 13, 2014 in Additional Project

The first thing I did in terms of research for the Maze Madness project was look into various different types of maze flash game that appear on the internet. Using prior gaming knowledge of Flash Games, I uploaded the website so that I could look at the different maze games that it had to offer before I started planning my own game.









Looking at a maze game called Talesworth Adventure: The Lost Artefacts, I made sure to note how the menu system was displayed on the main page of the game as I need to make sure I know what to be working on within my own designs for the maze game.







The levels themselves were set out so that the player had to work out where to place items within their inventory in order to guide their characters avatar through each level without them falling into pitfalls and traps that have been placed around the level map. As the player progresses through each level and moves onto the next one, the difficulty increases and they have more traps to work around to keep their character safe, using only the items in the inventory that they are offered for that level.

Level 1





There is a nice little feature within the game. When the player clicks on the map button within the game, which will bring up the “map” which is in fact all of the mazes the player has navigated, showing them in the shape of what I would describe as “Tetris Pieces” although of course it is likely just a design choice by the creator of the game.

Level Layout





Labyrinth Runner

This is another Maze Game from the game site Kongregate. It is a much simpler game than Talesworth Adventures, with only a set of levels to choose from and a colour for the characters avatar as the only options for the game itself.

Lab Runner






While the mazes become more difficult as the player progresses through the levels there is little variation within the game itself. The game is filled with basic colours, such as the different ones that can be chosen for the character colour while the mazes themselves are set in white on a black background, basic colours that are none the less effective in placing the players attention on the maze.

Level 2


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